Playing Alchemy Adventure

Alchemy Adventure was released on 6th of June, 2014 as a part of v7.1. The game was fairly standard match-three fare, with a few twists on the usual formula. In this game, players could create rows or columns of at least three same-type elements found on the Periodic Table. All six groups from the Table were included in the game, each with its own color and shape. In a fairly unique twist, each tile would also displays a chemical symbol for a specific element, each one accurate to the group that element was found in.

The game could be played at anytime by entering the Science Lab at the School, the same building where labs for quests were done. If you attempted to enter the lab while you were currently on a step in a quest that required using the lab to run an experiment, a prompt would appear asking if you wished to do an experiment or play Alchemy Adventure.

In v2.14.0, September 27th, 2018, the rewards have been nerfed, making it harder for players to level up their dragons.

In v3.2.0, June 31st, 2019, Alchemy Adventure has been removed from the game for unknown reasons, becoming the second minigame to be removed from the game.

Brynjolf answer about AA

Brynjolf's confirmation via private message

How to playEdit

Being a standard match-three fare, the player had to click and drag the tile to 2 or more respective, same colored tile but, in a unique twist, the player could click and drag it wherever the player wanted to as opposed to the standard one tile at the time. The player had 3 minutes to score as much a possible and the higher the score, the higher the reward; at 20 seconds, a ticking sound would play.

Due to each tile worthing 50 points, a simple match 3 was 150 points and the bigger the match, more 50 points was added to the awarded points. Don't keep holding onto the element for too long! As you could only hold it for 6 seconds.

There's six types of elements:

  • Non Metals: Represented by a blue laboratory flask - Non metal;
  • Metals: Represented by a grey-ish cream mineral - Metal;
  • Alkali Metals: Represented by a red alkali metal fragment - Alk metal;
  • Alkali Earth Metals: Represented by a brown alkali metal fragment - Alk e metal;
  • Halogens: Represented by a purple round-bottom flask - Halogen;
  • Noble Gases: Represented by a green two-necked round-bottom flask - Noble g;
Aa element info

Krypton's information

Whenever the player held onto an element, the respective element's info appeared on the bottom of the screen, showing:

  • The Symbol;
  • Name;
  • Atomic Number;
  • Atomic Mass;

For example, if the player held a Metal with an 'Al', this following information will appear:

  • Symbol: Al
  • Name: Aluminum
  • Atomic Number: 13
  • Atomic Mass: 26,9815386

The special combos however, would have different information.

Aa special element info

Salt's information

Special CombosEdit

Due to the uniqueness of displaying elements from the Periodic Table, some combinations could be done.

  • By combining two H (hydrogen) elements with one O (oxygen) element, the player could create Water Water, this special tile could clear an entire row once dropped anywhere in the table - 400 points;
  • By combining two O (oxygen) elements with one C (Carbon) element, the player could create Carbon Dioxide Cardon dio, this special tile could clear an entire columm once dropped anywhere in the table - 400 points;
  • By combining one Na (Sodium) element with one Cl (Chloride) element, the player could create Salt Salt, this special tile could clear an entire 3x3 grid, with the salt particles sprinkling in said grid. Any special combos tiles within the cleared 3x3 grid would be triggered - 400 points (50 points per cleared tile);

When creating a combo, the points awared for creating were the same as creating a normal combo, Na+Cl being the only combo that awarded 100 points for creating it.


Aa booster buy

The Boosters! screen (price difference due to trial)

Just like most of the minigames, this minigame contained two power-ups to help you. Before the game starts, the player had an option to buy these boosters, however, it could be skipped by clicking the "skip" button.

Terrible Terror BoosterEdit

Aa tt boost

Terrible Terror power-up

"Two colorful Terrors appear, destroying all tiles matching their color."

This power-up would summon two random Terrible Terrors, both matching two of each six colors, who would follow a specific path to destroy all color matching tiles. This action took about 4-5 seconds to complete and rewarded 600 points.

The Terrible Terrors Booster could be found in:

  • Store → Dragon Care → Consumables for 7 Gems icon trans (6 Gems icon trans for members);
  • Battle Events' Event Failure mystery box;
  • 90 Gold icon trans Surprise Chests;

Deadly Nadder Spikes BoosterEdit

Aa ns boost 1

Deadly Nadder power-up

Aa ns boost 2

The result of the Deadly Nadder power-up

"Fires Nadder spikes at the board, destroying five random tiles."

This power-up would shoot Deadly Nadder spikes throughout the central columm but destroyed 5 random tiles of any color. It took about 2-3 seconds to complete and rewarded 500 points.

The Deadly Nadder Spikes Booster can be found in:

  • Store → Dragon Care → Consumables for 5 Gems icon trans (4 Gems icon trans for members);
  • Battle Events' Silver mystery box;

Scoring (Online and Downloaded versions)Edit

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You can double the reward after the minigame ends.
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Challenge your friends!
This minigame allows you to challenge friends against who has the highest score.
Aa complete screen

The completion screen (reward difference due to trial)

When the game ended, the completion screen would show:

  • Your score;
  • The number of compounds you did under 3 minutes;

Alchemy Adventure rewarded Dragon Bonding XP, Adventurer XP, Coins and UDT Points, all depending on how high your score was.

Score Dragon Bonding XP Adventurer XP Coins UDT Points
0-1,000 3 Dragon Bonding XP 5 Adventurer XP 5 Gold icon trans 2 UDT Points
1,001-5,000 5 Dragon Bonding XP 8 Adventurer XP 10 Gold icon trans 3 UDT Points
5,001-10,000 6 Dragon Bonding XP 10 Adventurer XP 15 Gold icon trans 4 UDT Points
10,001-15,000 7 Dragon Bonding XP 12 Adventurer XP 20 Gold icon trans 5 UDT Points
15,001-20,000 9 Dragon Bonding XP 15 Adventurer XP 30 Gold icon trans 8 UDT Points
20,001-25,000 10 Dragon Bonding XP 18 Adventurer XP 40 Gold icon trans 10 UDT Points
25,001+ 12 Dragon Bonding XP 20 Adventurer XP 50 Gold icon trans 12 UDT Points
Non-Member Minigames: Location Specific Berk (BlacksmithLoki's Maze) • The School (Alchemy Adventure † • Science Experiments) • Stables (Stable Missions) • The Lookout (Job BoardThe Farm) • Training Grounds (Battle EventsBull's-Eye Lagoon † • Fireball FrenzyFlight ClubThunder Run Racing)
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Expansion only:
The Secret of Leviathan CogsIncredible Machine
Rise of Stormheart Dragon Tactics
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